Art & Technology: Speed Dating 2.0

Tuesday, September 30, 6:30-8:30PM

at 10 degrees: 1312 E. Union St. (Capitol Hill)*

Live Twitter Feed: @projectroomSEA / #ArtTechSpeedDating

In a revival of The Project Room's 2012 Art & Technology Experiment, we are expanding the size and format of the event for Speed Dating, version 2.0! This time, the public is invited to join the experiment (registration required!) Featuring top-notch makers in art and technology, this event introduces creative people who may not meet each other otherwise for an entertaining evening of "first dates" that allows for 250 conversations to take place in one hour! 

A speed date from the 2012 event, with Computer Scientist Elisabeth Robson and Composer Byron Au Yong, under the dutifully-tweeting chaperone and Seattle Magazine Arts Editor Brangien Davis

A speed date from the 2012 event, with Computer Scientist Elisabeth Robson and Composer Byron Au Yong, under the dutifully-tweeting chaperone and Seattle Magazine Arts Editor Brangien Davis

Both art and technology are unavoidable aspects of life, so how can they be resources for each other? The goal of Speed Dating 2.0 is to explore the creative territory that is shared by art and technology and to begin conversation that could foster creative problem-solving between these fields. 

Format: Each "date" is six minutes long and includes one artist, one technologist, and one facilitator ("chaperone") who is a highly-respected leader in their field. There is also time for general mingling and socializing before and after. 

Players: Artists from a variety of disciplines including the performing, literary and visual arts; Technologists including programmers, developers, tech "evangelists" and more; Facilitators who produce ideas, such as artistic directors, CEO's, curators, editors, and attorneys.

Results: The chaperones will propose a topic for each date and will share their notes for live Twitter at #ArtTechSpeedDating. A final written response of our collective findings will be published on TPR's literary journal, Off Paper.

How to Prepare: Is there an issue or question about your work you'd like to ask your Art/Tech counterpart? Email it to jess@projectroomseattle.org in advance of the event so it can be worked into the topic questions during the dates! We would love to know what you are wrestling with that could be helpfully addressed by someone outside of your field. Other than that, just bring your curiosity and your conversation skills!

How to Register: If you are not one of our invited participants and want to join the fun, please write jess@projectroomseattle.org with your stated identity as "Artist", "Technologist" or "Producer" (who act as the facilitators) with a note about what kind of work you do. It's first-come, first-served, so write us soon! Update: We are currently at max capacity and unable to add any more participants; however if you would like to be added to the wait-list, let us know: jess@projectroomseattle.org

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This program is inspired by Siren, the dating app created by artist Susie Lee and her technology team of Katrina Hess, Karen Caplan, Zuri Biringer, and Joren Winge. Responding to problems users often articulated in other online dating apps, Siren is a platform inspired by what works in real life and what women would choose their dating experience to be like. Siren represents Lee's creative skills as a visual and conceptual artist whose work examines contemporary issues, from aging to environmental fracking- more about her work can be found here

 

10degrees

*We are making use of a larger space around the corner to accommodate this more ambitious format! It's three blocks from TPR next to Oola Distillery. Special thanks to our program partner, 10 degrees!